Wednesday, 21 December 2016

Super Mario Run: 40 million downloads, not many converted to purchases. Nintendo explains why it decided on $10 pricing


A couple of days ago, we heard that, despite being downloaded quite a lot, Super Mario Run is getting a lot of negative reviews and consumer backlash, which, in turn, caused Nintendo's stocks to drop by 11%. Today, we have some actual numbers on how many people decided to spend the rather steep $10 on Mario's first mobile game, and a rather curious explanation by Nintendo on why it chose that price.

So, Super Mario Run was downloaded more than 25 million times (Update: Nintendo's officially announced number is now 40 million!) just four days after release — ...

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