Ever since humanity first developed the moving picture, we've been trying to create more and more immersive experiences. Sound and color sure helped a lot, but for all the advancements that have come since, we've been stuck in this rut where it still feels like we're passively staring at a screen, rather than losing ourselves in new worlds. For the past few decades, computer science, hardware, and media experts have been working to take us to the next level, teasing the allure of virtual reality.
Early efforts made for nice demos, but they were expensive, impractical, and ...
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