
The global gaming market is expected to reach $115 billion by the end of the year, and mobile gaming accounts for almost half it with $50 billion revenue, up $10 billion from last year. Moreover, gaming apps are the most popular app sub-category accounting for 25% of the most active iOS app and 21% of Android apps.
Some of the most popular games for smartphones and tablets focus on touchscreen-based interaction, which, in many cases, don't offer a satisfactory gaming experience. Microsoft is trying to bring traditional gaming experiences to mobile devices by incorporating tactile input controls.
Although ...
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